![]() ![]() ![]() I don't remember the numbers off the top of my head, but, let's say that when you level up you gain 5 + Endurance max HP. The way endurance works is that it determines how much HP you gain when you level up. And I think in combat gives you higher chance to get critical hits in combat.Īlso, allow me to explain the relationship of endurance and HP, because it's poorly explained in game. It also increases your firing speed but only during combat (as in when you're controlling dwellers). Intelligence increased % chance to beat certain events.Īgility increases % to run away from powerful enemies, so it's a minor health boost in a roundabout way. I still send 'em with 10 or so becasue they might get a random encounter with rad inflicting enemies, but it makes them unecessarily.Ĭharisma increases % chance to find friendly people that give you extra supplied. It doesn't help at all in this game with energy weapons!!!!!Įndurance over 10 makes you immune to radiation, so you don't have to spend that much on Radaway. ![]() Perception increases chance of getting higher rarity items, though in my experience you'll outgrow blue weapons before long anyway. 4.Strenght increases damage delt and gives you higher % chance to beat certain locked events. You should also make sure to keep some backup higher-damage weapons handy to equip any new dwellers. ![]() Only salvage or sell low-damage weapons when you've equipped all of your dwellers. These weapons can help prepare your dwellers for vault incidents and attacks. You may be tempted to scrap and sell weapons that your explorers aren't using, but you'll find better use out of them by equipping your vault dwellers. Use Spare Weapons to Equip All of Your Dwellers You should also make sure that you have enough dwellers to utilize these extra rooms, otherwise they're a waste. Rather focus on expanding when you have enough electricity capacity. Don't Expand Your Vault Too QuicklyĮach new room in your vault consumes extra electricity, so you don't want to needlessly add rooms that you're unable to use just because you've unlocked them. To keep everything aligned, leave room for future expansions and build downwards instead of sideways if you need to add a new type of room. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |